Review of Batman: Arkham Asylum and Batman: Arkham City
I would normally never purchase or play a game originally developed for consoles marketed as a fighting game requiring good twitch skills as I both have no interest in such things and very poor ability to play them. I think the last one I played was Karateka on the Commodore 64 in 1985 or so. I am, however, a very big fan of the Batman and related animated series which ran from 1992 to 2005 or thereabouts and I heard that Paul Dini was involved with creating the stories underpinning these two games plus many of the voice talents from those old series reprised their roles for these two games. I have also been very pleased with the PC to Mac ports of other games done by Feral. Finally, both of these games received nearly unanimous and enthusiastic praise and the reviews made it clear that the games were heavy on narrative. So when these two games were recently put on sale for about five bucks each I decided to take a chance and give them a try.
I was prepared to be disappointed because I generally prefer games such as Europa Universalis III, Empire: Total War, or similar historical wargames. However, I ended up enjoying these Batman games immensely. Both took me through a very interesting and fun story and, very impressively, made me feel like I *was* Batman most of the time I was playing. The games both have a good mixture of exploration, fighting, puzzle-solving, and physical challenges such as guiding a remote-control baterang or Batman himself through a course of obstacles or activities reminiscent of old side-scrolling video games – I had a lot of trouble with some of these because I am a spaz but even I got through most of them eventually and while theres lots of these opportunities most are thankfully optional as very few of them are needed to complete the main storyline of each game.
All of the voice acting is top notch, the sort of thing youd normally get only in a very high end and mature animated movie or TV show. Kevin Conroy as Batman is simply amazing as well as Mark Hamill as Joker; both actors have inhabited these characters for over 20 years and, in my opinion, deliver the definitive performance of each respective role. The story and acting elevate these games to a level I didnt think a video game could reach, on par with the best graphic novels or anime.
Arkham Asylum has a stronger central narrative and better pacing to its story. Arkham City has a much, much larger world to play in, a combat and travel system with more options, and the ability to continue to play in the game world once the main story is complete. (You can continue to run around in Arkham Asylum after completing the story to finish the puzzles and related things, but there will be no more enemies to fight as they do not respawn as they do in Arkham City.) I enjoyed playing the main story of Arkham Asylum more than the main story and all the side stories/side quests in Arkham City, but I enjoyed Arkham Citys combat more and the larger game world was fun to run around in. Both games include multiple difficulty levels for "story mode" and a lot of different short battle scenarios and mini-campaigns that can be replayed as many times as you like; Arkham City integrates with Game Center including online leaderboards and scoring if youre into that sort of thing.
Note that both games are solo style only; there is no multiplayer capability at all, and thats OK especially if, like me, you like to pause frequently or play just a few minutes at a time while waiting for a phone call or during work breaks. The game autosaves as you play with no ability to manually save but the autosaves are frequent and there is a visual indicator when they occur so its usually easy to get to a save point before quitting and getting back to the real world. Spazzes like me who fail a lot at the fighting and physical challenges wont be too frustrated because death or other failures usually dont set you back too far thanks to the frequent autosaves and multi-stage boss battles.
Both games run great on my late-2012 Mac Mini. They look terrific and while Ive experienced crashes and little glitches they were very few and infrequent and none of them were consistently repeatable or caused me to lose significant progress. I run Arkham Asylum, the older of the two games, at high graphics settings and Arkham City, which is more demanding, at low graphics settings, the latter of which still produces beautiful and immersive scenes and action. Both games sometimes heat up my Mini enough to get the fan blowing pretty hard but usually only in very graphically busy outdoor areas. The games are playable with Apples Magic Mouse but I wanted a middle button and a thumb button so after a few hours I pulled out a Bluetooth mouse from my junk drawer; I recommend a mouse with multiple real buttons and taking the time to use each games keybinding controls menu to set things up in a way that wont tangle your fingers into knots during play. Mouse control of the orbit camera makes the keyboard/mouse combination superior to a gamepad in my opinion, so even if you have a gamepad available and are comfortable with it for other games give the keyboard/mouse a try.
If you are a Batman fan, particularly of the various Paul Dini animated series but always wanted them to be a a bit more adult and gritty, these games are worth your time. The recent sale prices were close to a giveaway but even at twenty bucks each theyre a good value. Feral deserves a lot of praise for ports which work reliably and perform well even on low-end hardware like my Mini.